More About: Graphic Design Media Arts

  • Student Expectations

    By the first day of class, each students is required to have their own industry ready laptop, materials/supplies, and books. Each student is also required to purchase their own Adobe Creative Cloud license on the first day of class.

    During the second quarter, students will need to supply their own camera for the photography course. We teach students the basics of photography to allow students to take their own photographs for their projects and final portfolio. All students have access to our studio photography equipment throughout their time with GD|MA.

    Web Courses

    During the third quarter, students begin learning the fundamentals of interactive design and web development. We prepare students with front-end development skills (HTML, CSS, jQuery). Students begin learning HTML and CSS through Dreamweaver, as a text editor. They later transition to tools such as Sublime. Over the four web courses, we focus on teaching students a variety of design and development tools that are used by professionals such as InVision, Balsamiq, Dreamweaver, Sublime, and Adobe XD. During the fourth web course, students will design and develop their very own, responsive, portfolio website to aid in job hunting after graduation.

    Pro bono Work

    During their third and fifth quarter, students will be required to seek out and work with real-world clients to produce projects for the course work. The pro bono work will be conducted under the guidance of the instructor.

    Portfolio Courses

    Over the span of our three portfolio courses, students will spend 10 to 15+ hours a week developing and designing projects for their final portfolios. These projects are decided upon individually with loose parameters provided at the beginning of the quarter; this ensures that each student leaves the GD|MA program with a unique portfolio to their interests and skillset.

    Intern Experience

    At the beginning of a student's last quarter (6th quarter), they will work full time for a two-week period in the graphic design field doing an internship. Students gain practical graphic design work experience for the development of marketable employment skills. Students may arrange to do their internships at advertising agencies, publishers, marketing firms/departments, newspapers, Web design studios, print shops, sign shops, etc. We’ve had students travel all across the country: Oregon, Illinois, California, Alabama. We’ve even had international travel: England and Mexico. The internship is a 40-hour per week commitment. During the time students are doing their internship, Graphic Design faculty will come to the various job sites and visit with the students and employers to make certain that the goals established prior to the beginning of the internship are being met and to assure that the student and employer are having a productive and positive experience.

    GDMA is NOT

    • The GD|MA program does not currently offer advanced animation courses or use tools such as After Effects or Cinema 4-D. A course is being developed for the 2018-2019 catalog.
    • We are not video game designers or game developers. At no point do we discuss or talk about this field.
    • We are not back-end web developers. While we instruct students on HTML, CSS, and touch lightly on jQuery and PHP, we do not teach any programming languages such as C++, Java, or Ruby.